Looks good already, right? NO NOT YEYT IT DOESNT’T KEEP READIN! The details Then, I adeed more cliffs to make it look more natural and also edited some parts.Īnd finally, before moving onto detailing, let’s add some tall grass and tree edges. There is no rule specifying that it has to be exactly the same as the draft. That’s what I recommend you do too if you’re not happy with how any parts turned out. You might notice that I didn’t 100% follow the draft. Next, start to actually give those terrible cut-off tiles a proper shape to have a basic outline. Here’s what I mean by that:ĭisclaimer: DON’T START TO ADD DETAILS YET! ONLY WORK ON THE CLIFFS BEFORE YOU GET TO THE DETAILING! LEAVE SOME SPACE FOR IMPORTANT LANDMARKS, LIKE I DID WITH THE WATER. I personally had a lot of trouble mapping cliff areas before my friend Liberty taught me of this technique īefore actually mapping with cliffs, use the middle tiles and make random tiles to determine what you want your map to look like. See, a draft for cliff maps helps so much, you have no idea. I know many people tell you to make drafts which you expand upon later, whether it’s art, writing or mapping! I never make drafts. The one to the right is the proper way cliffs are used in rm.ġ)Only use the middle tile instead of using top, bottom and corner tiles.Ģ)Try to give a 3D expression by having side walls(like in minish cap)unless you have the proper tileset.ģ)Have the cliffs be very straight and not messy at all(make sure you add some random twists and turns to the cliffs to make them look more natural). How rpg maker’s cliff tiles are supposed to be used Īs you can probably tell from the picture, the cliffs to the left are terrible examples of cliff usage. What better way to start with cliffs? I know quite a few people have trouble with this and I also saw cliff tiles used incorrectly a few times so I’ll go a little in depth about how tiles are supposed to work and stuff like that, let’s jump into it! I’m using rpg maker 2003 just for the sake of using FSM/REFMAP.
#Horror tiles rpg maker vx ace tutorials series#
I’ve been wanting to start a mapping tutorial series for a while now.